Rift (video game) - Wikipedia. RIFT (previously known as Rift: Planes of Telara and as Heroes of Telara before that while still in alpha testing) is a fantasyfree- to- play massively multiplayer online role- playing game (MMORPG) developed by Trion Worlds. RIFT takes place within the fantasy world of Telara. The game was released in March 2. Each Plane is governed by a dragon- deity, a personification of that elemental force. Released by Trion Worlds in early 2011, Rift takes place in the world of Telara where players take on the personality of an. In geology, a rift is a linear zone where the Earth's crust and lithosphere are being pulled apart and is an example of extensional tectonics. Typical rift features. Epic siege battles are something we’ve all longed for in RIFT. Storming a castle, breaking down its walls, and breaching the gates to face the dread foes inside. Through the actions of the Dragon of Extinction, Regulos, the various dragons have united in an alliance known as the Blood Storm, for the purpose of invading Telara and gaining use of the intersection of all of their realms. In the past, the Blood Storm was defeated by the inhabitants of Telara with the help of the Vigil, the most powerful of the native gods. Regulos was cast out into the elemental Planes, while its five compatriots were trapped within Telara and chained beneath a ward designed to close Telara off from external threats. However, Regulos had recently gained entry to Telara, destroying the ward and causing rifts to open, feeding the strength of the trapped dragons and allowing their minds to enter in a bid to destroy Telara's defenders. Players take on the role of the Ascended, resurrected superhuman warriors tasked to defeat the forces of Regulos and cleanse Telara of the threat of the Storm forever. The Guardians piously follow the religion of the Vigil, the supreme gods of Telara. They include the high elves, the Mathosians (a warlike culture of humans from the north), and dwarves. Ascended Guardians were resurrected by the Vigil after they died at the hands of Regulos, during his return to Telara. Guardians fight and die against one of Regulos' commanders, only to be brought back at the beginning of Rift. Download RIFT and enter the vast, magical world of Telara. Experience an unprecedented class system, massive dynamic battles, and player housing like you’ve never. The Defiant are those who, for cultural, historic, or personal reasons, do not follow the religion of the Vigil and have put their trust in science and technology as a way to conquer the forces of Regulos. They include the Eth (a highly advanced human culture from the south), the Bahmi (descendants of interbreeding between Air spirits and humans), and the Kelari (animistic, cabalistic dark elves). Ascended Defiant were resurrected through technology based on the study of the soul- structure of ascended Guardians, in an apocalyptic future in which Telara has nearly been consumed by Regulos. At the beginning of the game, Defiant faction players are sent back in time from this point to the beginning of Rift, allowing them to fight at an opportune moment in Telara's timeline, to overthrow the religion of the Vigil and defeat Regulos. Gameplay. Once opened, these rifts begin to spawn monsters that proceed to march towards important points on the map.
It is up to players to defeat these monsters and to close the rifts. If rifts are left unchecked, the invading monsters will eventually conquer large portions of the map, inflicting casualties and significantly hampering the operations in that area. Entering the area around a rift triggers a prompt for the player to join a public group, rather than forcing the player to manually create a group. After sealing a rift, players are rewarded based on their contribution to the fight, such as healing, dealing damage, or buffing other players. The severity and locations of rifts are entirely dynamic. Rifts of six different types (earth, fire, air, water, life, and death. In addition, Non- player characters hostile to the player may engage rift invaders. With the addition of Storm Legion, Hunt Rifts can be summoned by players creating a . Hunt Rifts have varying degrees of difficulty and as the difficulty increases the player rewards also increase. Rift offers several types of dungeons/instances including Dungeons and Raids. Players may team up in groups of 5 to battle through Normal, Expert or Master mode Dungeons. Each level of dungeon challenges players to overcome unique strategies and encounters. Dungeons provide players with a chance to acquire higher level items and currencies to use throughout the game. In addition to Dungeons, players may also choose to enter 1. Raids which require teamwork and good equipment to be successful. Raids are considered end- game content and contain the toughest encounters Rift has to offer. Each character chooses between five different callings: Warrior, Cleric, Rogue, Mage or Primalist. Each class (with the exception of the Primalist) starts with access to eight different 'souls' from that calling, which have trees to which they can allocate a number of points gained each level. An additional two souls can be purchased for every calling bar the Primalist which currently only possesses six in total. Rift's soul trees have two levels: branches, which are the specific abilities/bonuses that the player allocates the points to, and roots, which are the soul's base abilities that are unlocked as the player allocates a certain number of points into the branches. All races may become all classes. The player chooses three souls from within their calling, and allocates earned points into talent trees for each soul. A Cleric wishing to tank may select justicar for its defensive properties and ability to heal the group as it deals damage, sentinel to increase his healing capabilities, and shaman to increase his melee damage output (thus increasing the amount of damage- based healing and threat generation). A Cleric may have both justicar and sentinel, but may have more points allocated into sentinel than justicar, and then choose warden as the third soul for its burst damage and heal- over- time spells, to make the character more of a healer than a tank. Players may also keep up to twenty different soul configurations (called roles), which may be activated whenever the player is not in combat, meaning a player can switch from a healer to a damage dealer as the group needs. Because the player's abilities come from the points allocated in the soul trees, two roles that share no souls will have no abilities or bonuses in common with each other. This allows players a greater degree of versatility than is normally allowed in MMORPGs. These combinations allow players to play multiple roles in Pv. E, Pv. P, party, and raid gameplay. Therefore, a rogue could either do ranged or melee dps, provide support, or tank. Clerics, unlike in other MMOs, allows for damaging and tanking abilities instead of being confined exclusively to healing. Mages provide both ranged and melee damage through direct damage and damage over time abilities. They can provide fantastic support via group or tank healing, as well as debilitating destructive debuffs and crowd control. Warriors can fulfill several roles, either damage, tanking, or support. Rift's character customization allows players to alter specific aspects of their avatars. Characters may change hairstyles, facial features, height, sex, tattoos, and skin colors during character creation. Originally, these attributes were unable to be changed in game, but patch 1. For example, the Bahmi's hairstyles for females include numerous bald or almost- bald options while the high elves have hairstyles that contain flowers. The player can also customize the appearance of all armor by applying a coloured dye or by using the appearance of another item. Rift also features an expansive wardrobe system. If a player finds a particular piece of equipment that pleases them visually, they can equip it in a wardrobe slot that overwrites currently equipped items, visual model. For each wardrobe slot, a player can equip alternate gloves, shoulders, boots, pants, and chest pieces. There are various vanity items that players receive for completing dungeons, quests, or rift events in game. All together, the player can purchase up to five wardrobe slots, with the price of each subsequent slot increasing substantially. At launch, Rift included approximately 1. Weapon rarities are common (white), uncommon (green), rare (blue), epic (purple), and relic (orange). Weapons include swords, axes, maces, staves, wands, bows, guns, daggers, and shields. Swords, hammers, axes, and maces, and pole arms may also be two handed. Development. Currently there are 8 servers for North America and 1. Europe. This expansion tripled the land mass of Telara; raised the level cap to 6. The expansion received generally positive reviews from game critics. Trion Worlds announced that Rift would become a free- to- play game on June 1. Prior to that date, Rift required a monthly subscription fee for continued play, or purchase of prepaid game cards. Rift is now free to play up to the max level. There are however bonuses if you do choose to pay for . Retrieved 3. 0 June 2. Rift: Planes of Telara is already very ambitious because it is over $5. Keighley, Geoff (2. Game. Trailers TV with Geoff Keighley. Retrieved 1. 4 May 2. Retrieved 4 November 2. Retrieved 4 November 2. IGN Entertainment, Inc. Future Publishing Limited. Retrieved 2. 2 July 2. Massively. joystiq.
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